Settra 191 Posted May 3, 2018 General Fixed an issue when sometimes the raid leader could not move a raid member from one subgroup to another under certain circumstances Raid assistants will no longer be able to kick other raid assistants using /kick command Added server side support for SwapRaidSubgroup API Players can no longer loot chests while under the effects of damage immunity aura World Environment Movement speed of all swimming creatures corrected Loot tables of 370 Outland monsters corrected Lar'korwi Mate will no longer respawn too fast under certain circumstances Significantly reduced the damage output of Razaani ethereals, Decrepit Clefthoof, Windyreed Scavenger, Windyreed Wretch and Talonpriest Zellek Armor Crate, Weapon Crate, Heavy Fel Iron Chest and Bound Adamantite Chest loot tables improved Blade's Edge Mountains Boulderfist Mystic's AI improved Hemathion is now immune to fire damage and spells, melee damage reduced Mana-debt Slave's melee damage corrected Raven's Wood Leafbeard's AI improved, monster is now immune to nature damage and spells Overseer Nuaar's patrol path corrected to blizzlike Legion Flak Cannons will no longer attack non-flying players Grishnath area repopulated, missing patrol paths added for all creatures Wyrmskull Bridge and Wyrmskull Tunnel areas repopulated, missing patrol paths added for all creatures Blackwing Coven area repopulated, missing patrol paths added for all creatures Hellfire Peninsula Incandescent Fel Spark's AI improved Added patrol paths for Subjugator Shi'aziv and Subjugator Yalqiz and Razorsaw Throne of Kil'jaeden area repopulated, missing patrol paths added for all creatures Nagrand Mucky Sludge's AI improved Missing spawns of Murkblood Putrifier added Various earth elementals are now immune to nature damage and spells Elemental Plateau area repopulated, missing patrol paths added for all creatures Netherstorm Manaforge B'naar area repopulated, missing patrol paths added for all creatures Manaforge Coruu area repopulated, missing patrol paths added for all creatures Manaforge Duro area repopulated, missing patrol paths added for all creatures Manaforge Ara area repopulated, missing patrol paths added for all creatures Sunfury Hold area repopulated, missing patrol paths added for all creatures Arklonis Ridge area repopulated, missing patrol paths added for all creatures Netherstone area repopulated, missing patrol paths added for all creatures Ruins of Farahlon area repopulated, missing patrol paths added for all creatures Zangarmarsh Mal'druk the Soulrender's AI improved Ango'rosh Stronghold area repopulated, missing patrol paths added for all creatures Items Meeting Note will no longer drop for players who have not completed "A Time for Negotiation..." quest Costume Scraps will no longer drop for players who have not completed "Longtail is the Lynchpin" quest Quests Several "Craftsman's Writ" quests corrected Children's Week quests in Azeroth fixed "Hints of a New Plague?" script improved "Protect Kanati Greycloud" script improved "Digging Through Bones" script improved "Shutting Down Manaforge B'naar/Coruu/Duro/Ara" scripts improved to more blizzlike "The Truth Unorbed" epilogue event implemented "Did You Get The Note?" epilogue event implemented "Exorcising the Trees" script implemented, various involved spawns added/removed, items corrected "Gauging the Resonant Frequency": duration of Oscillating Frequency Scanners corrected "Rediscovering Your Roots": significally increased amount of Razorthorn Dirt Mounds, Razorthorn Ravager will now despawn when dismissed Fixed prerequisites for following quests "Naaru Technology" "Sunfury Briefings" "Bombing Run" "Ogre Heaven" "To Rule The Skies" The following quest chests had their spawn locations corrected to blizzlike Box of Mushrooms Grishnath Orb Ivory Bell Ethereal Technology Energy Isolation Cube Box of Surveying Equipment Shaman Earthbind Totem will now cause neutral creatures to attack it when used against them Auchindoun: Sethekk Halls Several improvements made to Anzu encounter Missing details added to summoning event Banish phase will now occur at 75% and 35% HP (instead of 67% and 34%) Banish phase will now end when all summoned birds are killed Movement speed corrected and missing aura added for Brood of Anzu Black Temple Dragonmaw Wyrmcaller's AI improved Image of Dementia's AI improved Promenade Sentinel's L5 Arcane Charge will now deal damage as intended Caverns of Time: Battle for Mount Hyjal Rage Winterchill will now cast Frost Nova on random unit rather than on his primary target Anetheron's Sleep will no longer apply to boss' primary target Karazhan Lady Keira Berrybuck's AI reworked Lady Catriona Von'Indi's AI reworked Baroness Dorothea Millstipe's AI reworked Razorfen Downs Amnennar the Coldbringer's AI improved Sunwell Plateau Both Sathrovarr the Corruptor and Kalecgos' human counterpart will now despawn on wipe Tempest Keep: The Eye Patrol paths for all creatures corrected to blizzlike To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker. 1 1 1 Share this post Link to post Share on other sites