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Azelen

Server Update - Revision 100

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Today (14 June 2017) the following fixes were applied:
 
General

  • Added a new .dmf ingame command to check the status of the Darkmoon Faire events


World Environment

  • The armor values of all creatures have been revised, all creatures are now using new class-level multiplier-based stat system
  • Over 150 duplicate creature spawns have been removed in Azuremyst Isle and Bloodmyst Isle zones
  • More spawn locations have been added for Corrupted Flower, Emitter Spare Part, Azure Snapdragon and Ancient Relic, and respawn times have been normalized
  • Murgurgula now patrols
  • Blackscale now patrols
  • Over 60 creatures have had their levels corrected


Battlegrounds

  • Players will no longer see hostile Spirit Guides while dead in Alterac Valley


Hunter

  • Boar's Charge ability should no longer behave incorrectly under certain circumstances
  • Scopes can now be applied when no ammo is equipped, applying a scope to a ranged weapon will no longer consume ammo
  • Passive talents such as Lethal Shots will no longer consume ammo when learned


Shaman

  • Poison Cleansing Totem and Disease Cleansing Totem will now activate immediately upon being summoned


Warlock

  • Felguard's Intercept ability should no longer behave incorrectly under certain circumstances


Items

  • Dragon's Call no longer has an internal cooldown
  • Wolfshead Helm Energy no longer has an internal cooldown
  • Bangle of Endless Blessings will now have a chance to proc from any spellcast, rather than direct damage or healing spells only


Dire Maul

  • Fixed one door inside Dire Maul North


Ruins of Ahn'Qiraj

  • Hive'Zara Drone, Hive'Zara Sandstalker and Hive'Zara Hatchling will now have a chance to randomly reset threat in combat
  • Mana Fiends summoned by Moam will now deal arcane damage
  • General Rajaxx will now have a chance to deal extra attacks with each melee attack


Karazhan

  • The damage of Arcane Watchman's Overload has been corrected


Gruul's Lair

  • The damage of Wild Fel Stalker's Wild Bite is no longer affected by armor


Black Temple

  • The damage of Gurtogg Bloodboil's Bloodboil is no longer affected by armor
  • High Nethermancer Zerevor is now immune to cast interrupting effects


Caverns of Time: Battle for Mount Hyjal

  • All trash creatures have had their HP corrected


Auchindoun: Mana-Tombs

  • Yor's AI improved


Coilfang Reservoir: Serpentshrine Cavern

  • The loot tables of the trash creatures inside this raid have been improved
  • Serpentshrine Shuriken can now drop from many more creatures
  • Fixed a rare issue where sometimes Inner Demon could attack other players


Tempest Keep: The Mechanar

  • Bloodwarder Centurion and Bloodwarder Slayer have had their AI improved


Tempest Keep: The Arcatraz

  • Negaton Warp-Master's Negaton Field now works


Tempest Keep: The Eye

  • The loot tables of the trash creatures inside this raid have been improved
  • Seventh Ring of the Tirisfalen can now drop from many more creatures


Zul'Aman

  • Hex Lord Malacrass now has a chance to drop Formula: Enchant Weapon - Executioner


Quests

  • "Melding of Influences" is now working
  • "The Demoniac Scryer" - imps will now attack Demoniac Scryer once again
  • "The Hound-Master" - Evergrove Ancients will now help players to defeat Baelmon the Hound-Master
  • The following quests on Azuremyst Isle have been improved:
  1. "Rescue the Survivors!"
  2. "Healing the Lake"
  3. "Inoculation"
  4. "Spare Parts"
  5. "A Cry For Help"
  6. "Medicinal Purpose"
  7. "An Alternative Alternative"
  8. "Totem of Coo"
  9. "Totem of Tikti"
  10. "Totem of Yor"
  11. "Totem of Vark"
  12. "Reclaiming the Ruins" - requirements corrected
  13. "Precious and Fragile Things Need Special Handling" - requirements corrected
  14. "Show Gnomercy" - quest will no longer fail when player removes disguise while event is in progress
  • The drop chance of quest items for the following quests on Bloodmyst Isle have been corrected:
  1. "Intercepting the Message"
  2. "Galaen's Fate"
  3. "Constrictor Vines"
  4. "The Bear Necessities"
  5. "The Hopeless Ones..."
  6. "Artifacts of the Blacksilt"

 

 

 

Update June 14th:

 

Dungeons & Raids

  • Visibility distance in dungeons has been increased to 330 yards (up from 170)

 

Caverns of Time: Battle for Mount Hyjal

  • All hostile and friendly units will now despawn immediately when Jaina / Thrall dies
  • Respawn time of Jaina and Thrall has been increased to 4 minutes (up from 1 minute)
  • All dead friendly units will now respawn when Jaina / Thrall respawns
  • Issue, when sometimes after wipe players could not interact with Jaina / Thrall, should be resolved now

 
 
To make sure everything works as intended, please clear your Cache folder.
As always, please report any bugs you find on our bug tracker.

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