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7Xg033%[email protected]

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About 7Xg033%[email protected]

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  1. Double rates August

    Nice to see the extended ending time for NA players.
  2. Twitch GM Q+A Session

    That brings up a good question. I know new website is done and we're all waiting for @MrAladeen to implement it but do GMs have access or the ability to change anything on the current frontpage? Such as Murry and the Blog entries?
  3. Twitch GM Q+A Session

    Thanks for doing this, we did gain a bunch of information
  4. Double rates

    This would be nice, currently rates end at 6pm which is pretty much when im getting home and miss out on them.
  5. Double rates

    Understood thanks for the info, 1 last question though. Do these rates effect boss drops, specifically warglaives since unlike thoridal which shares a group that does add up to 100% glaives are in their own separate loot group which does not add up to 100%. I think I've seen people claim a staff member said it did not change these rates but just wanted confirmation one way or another
  6. Double rates

    I thought I recalled being able to extract more than 5 motes per windy cloud a few years back.
  7. Double rates

    I've wondered how does doubled drop rates/chance change loot table groups that already add up to 100%? I can understand double chance to help while farming items that do not always drop or the group in the loot table is not 100% but does it chance anything for loot table groups which do? So example lets say I'm skinning something with the following drops They both share the same loot group adding up to 100%, how or does double rates change anything in a scenario such as this? Does doubling rates push the scraps off the loot table all together or is there no change. I'm asking out of curiosity and it doesn't have to pertain only to leather but any loot group which already has a 100% chance to drop something.
  8. Double rates

    Is this to say that drop amounts will be doubled like it was years ago (double bojs, herbs, motes, etc...) or does this mean drop chances will be doubled like recent events?
  9. Cross-faction Guilds

    This 100% This argument only works for people with your same viewpoint which is not a majority. If that were the case then all the non blizzlike elements that they did 10+ years ago to attract players wouldnt have worked such as purchasble legendaries/sunwell items, bojs from vanilla content, crossfaction grouping, messaging, auction house, but it did work to attract a playerbase. The whole blizzlike or nothing endall be all mentality has done more harm to the server than good over the past few years.
  10. Cross-faction Guilds

    That guy is going to pay a small price to allow the rest of the server to instant pop when they que versus sitting around begging world chat to que from a certain faction.
  11. Cross-faction Guilds

    Maybe a week's worth of crossfaction BG to see if it's as terrible as some people claim? If not switch back, would a temp trial hurt the server anymore than the state we're currently in?
  12. Cross-faction Guilds

    Peaking around 460~ https://plot.ly/~twam/0.embed
  13. Vote event June

    A potential hit? Oh i believe it's a full blown hit. How many players have left or how much more does population have to go down before this potential hit as you call it effects players themselves, stopping them or making it harder to form groups for pve or pvp. Log during NA times or just view world chat during these hours, seeing people spend so long trying to form groups. It's around 20:00 UTC now and server pop is 475 as shown on the home page, though my guess is it's actually lower since the homepage seems to show login server numbers versus actual charactered logged into the world. Comparing these numbers to the recent months at 20:00 we're closer to 800. You can see it's a downward trend, I'm only offering a suggestions as a mean to rectify some of this.
  14. Vote event June

    I've read those quotes in the past but that doesn't really mean it's a good decision. If your point is that coins do not equal votes OR that it doesn't help with ranking in the top sites then you should be able to see that their choice is a poor one. Simply quoting a suggestion made by myself doesn't actually show any new information does it now? Nor does it address either of the issues. The main point being if you are concerned about people actually voting or topsite position then there is a clear solution which they have failed to implement for what in all honestly sounds like a piss-poor excuse. But in the end all these points seem moot as there is no opposing arguments that the server is losing population and topsite position will not be salvation.
  15. Vote event June

    This is exactly why i suggested enabling the postbacks from the voting sites which is currently disabled. Right now there is no voting check what so ever, how many people simple click the vote links in the excalibur accounts page then close the tabs without ever actually voting. Excal will still count these as votes even though the user never voted, with the current system someone could easilly setup a bot to just GET their vote links on all their accounts twice a day and the excal system would count all these as votes. I know forsure TopG has the support for postback and im assuing the others should as well. The way this works is when a user votes the topg topsite (or the other ones assuming they support it) will send a confirmation back to excal ensuring the vote went through which solves the issue of players not voting which you have brought up. https://topg.org/voting_check
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