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Settra

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Settra last won the day on December 10

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  1. Server Update - Revision 121

    General We've added more battleground activity rewards: every 20 games (except for when there's a reward set already) players will receive 5x Living Action Potions World Environment Apexis Guardians are now immune to various crowd control effects Fixed an issue that caused Gurubashi Arena Treasure Chest to not respawn properly under certain circumstances Items Alterac Valley Mark of Honor now costs 2x Warsong Gulch Mark of Honor instead of 10g Quests Monthly quests will now reset at midnight server time "Homeward Bound" script improved "Call of Water" (A5) script reworked to be more blizzlike "A Pawn on the Eternal Board" script has been improved "Dawn's Gambit" reputation rewards have been corrected "When the Cows Come Home" script has been reworked to be more blizzlike Warsong Gulch Focused Assault / Brutal Assault mechanics improved: - The debuff will now be automatically removed from the remaining flag carrier when the condition is no longer met (e.g. other team's flag respawns) - The debuff will now be removed when the player leaves a battleground in some cases Warlock Soulstone Resurrection auras will now be removed if the target or the caster leave the party or raid Auchindoun: Shadow Labyrinth Ambassador Hellmaw will no longer aggro while banished under certain circumstances Blackrock Depths All remaining alive creatures in the room will now attack when Emperor Dagran Thaurissan is pulled The Phalanx event has been improved Black Temple Various spawns inside this raid were reworked to be more blizzlike and/or had their patrol paths added Sister of Pain & Sister of Pleasure Shared Bonds ability works as intended now Caverns of Time: Battle for Mount Hyjal This raid has been completely reworked to a more blizzlike condition: - Spawned permanent hostile creatures at the undead base - The waves now spawn at blizzlike positions and use blizzlike paths - The bosses are no longer immune to rogue's Distract ability - Gargoyles, Frost Wyrms and Giant Infernals will no longer come in waves similar to other mobs, but will use own spawn mechanics - Improved the AI of several hostile creatures and most of the friendly creatures - After 2nd and 4th phase superwaves will come and destroy the current base - Gargoyles will no longer regenerate health out of combat - Frost Wyrm's hitbox radius corrected - The structure of 5 waves corrected to blizzlike (DBM shows incorrect information in this case) - Failing to kill 2 waves of mobs in a row in time will cause the event to reset - Various other minor improvements Due to the old saves being incompatible with the new scripts, all Hyjal raid saves have been reset. Dire Maul Captain Kromcrush event has been improved Karazhan Terestian Illhoof's Demon Chains will no longer attempt to attack players under certain circumstances Temple of Ahn'Qiraj Various spawns inside this raid were reworked to be more blizzlike and/or had their patrol paths added Fixed an issue that caused Anubisath Defenders to teleport players when pulled under certain circumstances To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  2. Server Update - Revision 120

    General Fixed a client crash that occured when a player tried to preview an item while drunk Players under level 70 can now use the .queue arena command to queue for arenas from anywhere Fixed several ingame exploits World Environment Creatures will no longer immediately attack stealthed players when they detect them (unless the player enters their melee combat range undetected) NPC-controlled pets will now despawn out of combat when their master dies NPC-controlled pets will now evade normally when out of combat area Gutripper, Bach'lor, Banthar patrol paths corrected to blizzlike Durn the Hungerer patrol path corrected to blizzlike Creature spawns inside Oshu'gun area in Nagrand improved Added one more possible spawn location for Bro'Gaz the Clanless in Nagrand Spawn locations and patrol paths corrected for various creatures in Nagrand (approx. 90 creatures) Living Cyclone's AI improved Bog Giant's AI improved Underbog Lord's AI improved Added more spawn locations of Windy Cloud in Nagrand Horvon the Armorer's spawn location corrected, he's no longer visible to players that have not completed required quest line Blizzlike patrol paths added for various creatures in the Undercity Undercity Guardian's Disease Cloud will no longer cause damage to players that are neutral with Undercity Emissary Taluun is now spawned in Stormwind Throne Room Harbinger Erothem and Neophyte Nemarn event scripts implemented in Shattrath Dark Coffer's loot table corrected Hitbox radius of more than 550 creature models corrected Movement speed of more than 2120 creatures corrected Items Fixed an error when sometimes a wrapped gift would disappear when unwrapped too quickly Quests "Deaths in the Family" script improved "Rescue From Jaedenar" script improved "Rise, Obsidion!" script improved "Book of the Ancients" script improved "Bone Collector" script improved Hunter Feign Death now has a duration timer when used (similar to breath/fatigue timers) Shaman Grounding Totem will no longer absorb the procs from Frostguard, Howling Blade and Nightfall Grounding Totem will no longer absorb the procs from various spells and talents such as, but not limited to: - Flametongue Weapon (Shaman) - Flametongue Totem (Shaman) - Hunter's Mark (Hunter) - Arcane Missiles (Mage): only the first volley will be redirected now - Pounce (Druid): bleed effect will no longer be redirected - Improved Scorch (Mage) - Winter's Chill (Mage) - Shadow Weaving (Priest) - Misery (Priest) - Improved Kick (Rogue) - Shadow Embrace (Warlock) - Improved Shield Bash (Warrior) Pets Hunter and Warlock pets will now be properly teleported when their master uses NPC teleport service inside some raids (such as Black Temple and Sunwell Plateau) Warlock demons will now speak when dismissed Black Temple Health pool of Illidari Council members corrected to more blizzlike (+8% approx.) Caverns of Time: Opening of the Dark Portal Aeonus now has a chance to deal an additional attack on each melee attack Temple of Atal'Hakkar Avatar of Hakkar's combat doors should now open when boss is killed, as intended Zul'Aman Forest Frog's AI improved, they will now perform various actions when unhexed To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  3. Server Update - Revision 119

    General Fixed an issue where the positions of the party members weren't updated properly on the map Fixed an issue that caused hunter and warlock pets to switch to defensive stance after dismounting When leaving a battleground, the players will now be teleported back to the point where they entered the battleground from, instead of where they queued from Implemented a new ".queue <battleground>" chat command that is now available to all players below level 70 to easily queue for battlegrounds while leveling. Available subcommands: .queue wsg .queue ab .queue av .queue eots World Environment The interaction menu of several creatures has been improved Added waypoints for one of Fenissa the Assassin's spawns The Four Dragons (Rivendark, Furywing, Insidion, Obsidia) will now fly high over Blade's Edge Mountains's plateaus Several missing spawns have been added at Bash'ir Landing area in Blade's Edge Mountains A basic script has been added for Bash'ir Landing Assault event The Scrap Field area in Netherstorm has been completely repopulated The Halaa PvP event in Nagrand has been reworked once again hoping to solve guard respawn issues The hitbox radius of more than 250 creatures has been corrected Players should now be able to see Ancient Orc Ancestors in Nagrand Items Prospecting Thorium Ore will no longer have a chance to give uncommon TBC gems Thornling Seed's AI has been improved Quests The script for "Survey the Land" has been improved The script for "Dimensius the All-Devouring" has been improved The script for ""You, Robot"" has been improved Creatures killed by hunter and warlock pets will now properly count for "Bloody Imp-ossible!" and "Hungry Nether Rays" Completing "The Fall of Magtheridon" will now grant an increased reputation with Honor Hold/Thrallmar factions in Hellfire Peninsula and Hellfire Ramparts for 2 hours Fixed "In Defense of Halaa" / "Enemies, Old and New" Mage Water Elemental is now immune to frost damage and spells Warlock Infernal is now immune to fire damage and spells Dire Maul Hydrospawn is now immune to frost damage and spells Hydrolings are now immune to frost damage and spells and deal frost melee damage Karazhan The Chess Event reworked in order to fix some known issues Tempest Keep: The Mechanar Nethermancer Sepethrea's combat doors will now close during encounter Nethermancer Sepethrea's Raging Flames will deal fire melee damage now To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  4. Server Update - Revision 118

    General Temporary skill enhancers will no longer affect player's ability to use certain items Engineering skill enhancers will no longer increase level of engineering pets The changes to temporary enchantments mechanic implemented in revision 115 were reverted Melee leeway mechanic is no longer affected by movement speed limitations Fixed several exploits and improved server stability World Environment More than 120 creatures have had their interaction menus corrected Several creatures have had their loot tables improved Several creatures have had their AI improved Idol of Brutality will no longer sometimes drop from random world creatures Field Scouts will now provide flags for players in Zangarmarsh only when both beacons are controlled Marshlight Lake area in Zangarmarsh repopulated The Crystal Spine area in Blade's Edge Mountains repopulated Image of Commander Ameer now can restore your Eye of Haramad key if you lose it for any reason Sky Commander Keller now offers to trade your Deathwing Brood Cloak for an Apexis Crystal Proton Accelerator Controllers are now spawned at Bash'ir Landing area and can be used to summon Bash'ir's Harbingers PvP Pets will now have their auras removed upon entering an arena match Offline players removed from a battleground game will now have the Deserter debuff applied at their next login as intended Implemented a new spectator feature that allows players to watch ongoing arena games in real time. You can spectate a game by using the command .spectate <player>, where <player> is a player that is actively participating in the desired game. To stop spectating, just type the same command again, with or without a <player> argument. For any questions and discussions about this feature, you are always welcomed to use our forums. Items The loot table of "Black Sack of Gems" has been reworked The loot table of "Protectorate Treasure Cache" has been reworked Red Ogre Brew and Blue Ogre Brew can no longer be used outside of specified areas Incarnate Raiment (4) set bonus proc is now removed as intended after first Greater Heal cast Quests "Vanquish the Invaders" and "Quell the Silverwing Usurpers" are now available to players once again "Plagued Lands" - movement speed of Captured Rabid Thistle Bear corrected to blizzlike "Ending Their World" is working once again "Ill Omens" epilogue script implemented "Stealing Back the Mushrooms" epilogue script implemented "Terokk's Downfall" is working once again Druid The issue where sometimes Nature's Swiftness' cooldown was not displayed correctly should be fixed now Hunter The base movement speed of hunter pets has been corrected The issue where sometimes Feign Death's cooldown was not displayed correctly should be fixed now Mage The issue where sometimes Combustion's cooldown was not displayed correctly should be fixed now The issue where sometimes Presense of Mind's cooldown was not displayed correctly should be fixed now Priest Circle of Healing should now behave correctly when used on pets The issue where sometimes Inner Focus' cooldown was not displayed correctly should be fixed now Shaman The issue where sometimes Elemental Mastery's cooldown was not displayed correctly should be fixed now The issue where sometimes Nature's Swiftness' cooldown was not displayed correctly should be fixed now Black Temple Maiev Shadowsong's Cage Trap is now implemented in a more blizzlike way Magisters' Terrace Kael'thas Sunstrider's Gravity Lapse will now knock up players when they descend too close to the ground Sunwell Plateau Felmyst birth event reworked to be more blizzlike Zul'Aman Fixed a rare bug when sometimes Zul'jin would not transform into dragonhawk form properly To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  5. Server Update - Revision 117

    General Addressed several exploits and stability issues World Environment Several creatures have had their interaction menus corrected Trainers will now have different greeting texts displayed depending on their type Fixed an issue when sometimes Halaani Guards would respawn on top of each other Hunter Fixed an issue where pet passive auras did not properly activate in case it was summoned while dead The snakes summoned by Snake Trap should now properly stop attacking enemy player at duel end Priest Prayer of Mending will no longer attempt to jump onto players that are not in line of sight or are not attackable for any reason Spirit of Redemption should be working as intended once again Items Cyclone Regalia (4) set bonus is working as intended now Avatar Regalia (2) set bonus is working as intended now Amani Charms will no longer work outside of Zul'Aman Several temporary enchantment issues that appeared in Revision 116 should be fixed now Quests Several obsolete quests are no longer available for players Several quests that became bugged in revision 116 should be working once again "Warn Bolvar!" script improved "Garments of the Light" should be working once again "An Apexis Relic" and "The Relic's Emanation" should be working as intended once again Black Temple Door leading to Teron Gorefiend's room should now always open when the boss is killed as intended Karazhan Prince Malchezaar's infernals should be working as intended once again Tempest Keep: The Eye Kael'thas Sunstrider's Phoenix will no longer damage and knock away nearby players when summoned Magisters' Terrace Kael'thas Sunstrider's Phoenix will no longer damage and knock away nearby players when summoned Scarlet Monastery Scarlet Commander Mograine & High Inquisitor Whitemane encounter improved Zul'Farrak All creatures have had their movement speed and model size corrected Witch Doctor Zum'rah should now become attackable when a player approaches him as intended To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  6. Server Update - Revision 116

    General Fixed an issue where sometimes more players could enter a raid instance than it is designed for under certain circumstances It is no longer possible to read officer note in guilds using the Blizzard API Item sockets and permanent enchantments will be displayed in the guild bank interface now When purchasing a bank tab, it will take money out of the guild bank first before take out of player's personal money now Purchasing a bank tab is now correctly logged in the guild bank money log (does not apply to bank tabs bought before this change) Guild member's AFK/DND status should be correctly displayed in the guild rooster tab now Players will now be informed when someone declines their guild invite Fixed several exploits and potential crash situations World Environment Various creatures have had their interaction menus corrected Gurubashi Arena chest spawn time corrected Doom Lord Kazzak's AI has been improved Items Grimoire of Doom will now teach Ritual of Doom as intended Duration of Comfortable Insoles reduced to 30 minutes (down from 60) Quests The script for quest "Adversarial Blood" has been improved The script for quest "Razormaw" has been improved "The Soul Cannon of Reth'hedron" - Sar'this event (Flawless Arcane Essence) implemented "The Root of All Evil" can be completed once again Hunter Hunter's Mark minimap marking can be seen by hunter only Happiness damage modifier will now affect all damage done by hunter's pet Bonus damage scaling of Lightning Breath corrected Priest Prayer of Mending will no longer attempt to jump on dead players Warlock Shadowburn and Drain Soul will no longer prevent warlocks from receiving Soul Shard when they are casted by different warlocks Coilfang Reservoir: The Underbog Ghaz'an's Acid Spit will no longer hit boss' primary target Coilfang Frenzies will now die once Ghaz'an is defeated Dead Fen Rays in the Black Stalker's chamber are no longer interactible once again Improved AI of Swamplord Musel'ek's pet - Claw Coilfang Reservoir: Serpentshrine Cavern Lady Vashj's Forked Lightning should work as expected during phase 2 now Lady Vashj's Enchanted Elementals are now summoned in packs of 4 every 10 seconds as intended Tainted Core no longer has casting time (strongly recommended to clean game cache) Lady Vashj's Toxic Sporebats will no longer attack players and will fly around the room instead Lady Vashj's Toxic Sporebats summon timer corrected to blizzlike Hellfire Citadel: Shattered Halls The corridor gauntlet has been improved to be more blizzlike Karazhan Romulo & Julianne encounter: Julianne's AI improved greatly Magtheridon's Lair Magtheridon's Blaze effect will now deal damage as intended Razorfen Downs: Tuten'kash event is working once again Sunwell Plateau Sinister Reflection's AI (priest, mage, warlock, hunter) improved Shield Orb paths have been corrected to blizzlike Tempest Keep: The Arcatraz Arcatraz Sentinel's AI has been improved Temple of Atal'Hakkar 3 Hakkari Sappers added Zul'Aman Nalorakk gauntlet reworked in order to solve various cases where boss could become irresponsive To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  7. Server Update - Revision 115

    General Fixed some issues with characters appearing as teleporting over short distances when their movement was intrerrupted under crowd control effects in some circumstances The mailbox can now store more than 100 mails, but will no longer show more than 50 mails at a time Attempting to summon a player that already has a pending summon request will have no effect Fixed an issue where sometimes the player's team would display incorrectly on the arena scoreboard World Environment The activation radius of various spell focus nodes has been corrected Huntsman Markhor will now allow hunters to stable their pets Corrected the interaction menu of various TBC creatures Multiple guards across the world have had their AI reworked and should now help the attacked players more often Hunter Fixed an issue where a pet could be unstabled while another pet was already active but dismissed The melee damage of snakes summoned by Snake Trap has been reduced, additionally the snakes will no longer use their poison spells so aggressively Items Applying temporary enchantments on non-equipped items should work properly now Item enchantments should now display correctly on items that are in the mailbox Coyote Spirit summoned by Don Carlos' Famous Hat is now correctly considered non-combat pet, additionally, it will now despawn when the player unequips the item Mr. Pinchy will now send his gift via mail in case the player has no free space in his inventory Quests "The Medallion of Faith" "One Shot. One Kill." script improved "Gordunni Cobalt" script improved "In Dreams" script improved "The Big Bone Worm" should work once again Engineering Engineers should now be able to respecialize using the "Soothsaying for Dummies" book Auchindoun: Auchenai Crypts The spawn nodes and patrol paths of various creatures have been corrected to blizzlike Caverns of Time: Opening of the Dark Portal The melee damage of various creatures corrected on both normal and heroic difficulty Some missing cosmetic details added Coilfang Reservoir: Serpentshrine Cavern Fixed an issue when sometimes Hydross the Unstable encounter status would not update properly Hellfire Citadel: Hellfire Ramparts The spawn nodes and patrol paths of various creatures have been corrected to blizzlike Gruul's Lair Lair Brutes and Gronn-Priests had their mechanic immunities corrected Karazhan The spawn nodes of Ethereal Thief, Spell Shade and Sorcerous Shade have been corrected to blizzlike Rain of Fire and Poison Cloud spells used in Chess Event will deal damage as intended now Magtheridon's Lair Hellfire Warders had their mechanic immunities corrected Sunwell Plateau The patrol paths of various creatures corrected to blizzlike Various creatures in the beginning of raid are now linked together To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  8. Server Update - Revision 114

    General The antispam filter will now react to emotes as well Items with charges will now display correctly in the guild bank interface Various server stability and performance optimizations implemented World Environment Demon Hunter Supplicant and Demon Hunter Initiate had their loot tables improved The melee damage of Severed Spirit and Severed Defender significally reduced Various creatures in Stonebreaker Hold had their stats corrected and PvP flag added Several creatures in Light's Hope Chapel had their interaction menus improved Various crust bursters and bone worms had their AI improved and patrol paths added Various nether ray creatures had their AI improved More than 50 TBC creatures had their immunities corrected Boglash's patrol path added Shadowsword Manafiend's AI improved Items Sleepy Willy AI improved Quests "Birds of a Feather" script improved "Welcoming the Wolf Spirit" script implemented "Digging Through Bones" script improved to more blizzlike "Fumping" script improved to more blizzlike "The Big Bone Worm" script improved to more blizzlike "They're Alive! Maybe..." script improved to more blizzlike "Taken in the Night" script improved to more blizzlike "The Totem of Kar'dash" scripts completely reworked for both Alliance and Horde version Druid Fixed an issue where periodic damage of Lacerate would not scale properly from attack power under certain circumstances Viper Sting will no longer drain druid's mana while in feral form Mage Invisibility will now reduce threat each second during activation period Undead Cannibalize can no longer be used on despawned creature corpses Uldaman Few missing details added to Archaedas's encounter Zul'Farrak Gahz'rilla summoning event improved To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  9. Vote event May

    Should be active now, sorry for the inconvenience.
  10. Server Update - Revision 113

    General Fixed an issue when sometimes the raid leader could not move a raid member from one subgroup to another under certain circumstances Raid assistants will no longer be able to kick other raid assistants using /kick command Added server side support for SwapRaidSubgroup API Players can no longer loot chests while under the effects of damage immunity aura World Environment Movement speed of all swimming creatures corrected Loot tables of 370 Outland monsters corrected Lar'korwi Mate will no longer respawn too fast under certain circumstances Significantly reduced the damage output of Razaani ethereals, Decrepit Clefthoof, Windyreed Scavenger, Windyreed Wretch and Talonpriest Zellek Armor Crate, Weapon Crate, Heavy Fel Iron Chest and Bound Adamantite Chest loot tables improved Blade's Edge Mountains Boulderfist Mystic's AI improved Hemathion is now immune to fire damage and spells, melee damage reduced Mana-debt Slave's melee damage corrected Raven's Wood Leafbeard's AI improved, monster is now immune to nature damage and spells Overseer Nuaar's patrol path corrected to blizzlike Legion Flak Cannons will no longer attack non-flying players Grishnath area repopulated, missing patrol paths added for all creatures Wyrmskull Bridge and Wyrmskull Tunnel areas repopulated, missing patrol paths added for all creatures Blackwing Coven area repopulated, missing patrol paths added for all creatures Hellfire Peninsula Incandescent Fel Spark's AI improved Added patrol paths for Subjugator Shi'aziv and Subjugator Yalqiz and Razorsaw Throne of Kil'jaeden area repopulated, missing patrol paths added for all creatures Nagrand Mucky Sludge's AI improved Missing spawns of Murkblood Putrifier added Various earth elementals are now immune to nature damage and spells Elemental Plateau area repopulated, missing patrol paths added for all creatures Netherstorm Manaforge B'naar area repopulated, missing patrol paths added for all creatures Manaforge Coruu area repopulated, missing patrol paths added for all creatures Manaforge Duro area repopulated, missing patrol paths added for all creatures Manaforge Ara area repopulated, missing patrol paths added for all creatures Sunfury Hold area repopulated, missing patrol paths added for all creatures Arklonis Ridge area repopulated, missing patrol paths added for all creatures Netherstone area repopulated, missing patrol paths added for all creatures Ruins of Farahlon area repopulated, missing patrol paths added for all creatures Zangarmarsh Mal'druk the Soulrender's AI improved Ango'rosh Stronghold area repopulated, missing patrol paths added for all creatures Items Meeting Note will no longer drop for players who have not completed "A Time for Negotiation..." quest Costume Scraps will no longer drop for players who have not completed "Longtail is the Lynchpin" quest Quests Several "Craftsman's Writ" quests corrected Children's Week quests in Azeroth fixed "Hints of a New Plague?" script improved "Protect Kanati Greycloud" script improved "Digging Through Bones" script improved "Shutting Down Manaforge B'naar/Coruu/Duro/Ara" scripts improved to more blizzlike "The Truth Unorbed" epilogue event implemented "Did You Get The Note?" epilogue event implemented "Exorcising the Trees" script implemented, various involved spawns added/removed, items corrected "Gauging the Resonant Frequency": duration of Oscillating Frequency Scanners corrected "Rediscovering Your Roots": significally increased amount of Razorthorn Dirt Mounds, Razorthorn Ravager will now despawn when dismissed Fixed prerequisites for following quests "Naaru Technology" "Sunfury Briefings" "Bombing Run" "Ogre Heaven" "To Rule The Skies" The following quest chests had their spawn locations corrected to blizzlike Box of Mushrooms Grishnath Orb Ivory Bell Ethereal Technology Energy Isolation Cube Box of Surveying Equipment Shaman Earthbind Totem will now cause neutral creatures to attack it when used against them Auchindoun: Sethekk Halls Several improvements made to Anzu encounter Missing details added to summoning event Banish phase will now occur at 75% and 35% HP (instead of 67% and 34%) Banish phase will now end when all summoned birds are killed Movement speed corrected and missing aura added for Brood of Anzu Black Temple Dragonmaw Wyrmcaller's AI improved Image of Dementia's AI improved Promenade Sentinel's L5 Arcane Charge will now deal damage as intended Caverns of Time: Battle for Mount Hyjal Rage Winterchill will now cast Frost Nova on random unit rather than on his primary target Anetheron's Sleep will no longer apply to boss' primary target Karazhan Lady Keira Berrybuck's AI reworked Lady Catriona Von'Indi's AI reworked Baroness Dorothea Millstipe's AI reworked Razorfen Downs Amnennar the Coldbringer's AI improved Sunwell Plateau Both Sathrovarr the Corruptor and Kalecgos' human counterpart will now despawn on wipe Tempest Keep: The Eye Patrol paths for all creatures corrected to blizzlike To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  11. Server Update - Revision 112

    General Changed aura related server side logic in order to fix the behavior of some client side API Characters will no longer come out of crowd control with full cooldown on their normal melee attack if the swing timer has ended during a crowd control effect Multiple collision and movement fixes and improvements Various server stability and performance improvements World Environment Various creatures in Honor Hold had their patrol paths added Goretooth had his loot table corrected Speaker Mar'grom had his loot table corrected Items Scorpid Surprise poison proc chance has been reduced to more blizzlike value (was 100% previously) Totem of the Astral Winds now increases Windfury Weapon damage as intended Quests Reduced number of Bloodscale Enchantress required for "Now That We're Friends..." Priest Mind Vision will no longer break target's stealth or prowl Improved Power Word: Shield now benefits from spell bonus healing Warlock Resummoning the currently active demon will now restore its health and mana as intended Pets Fixed some rare issues with pets moving through static objects like walls, buildings, etc Hunters' pets will no longer inherit movement speed multipliers from their wild prototypes Blackrock Depths Ring of Law event was reworked to more blizzlike Black Temple Essence of Desire's Aura of Desire has been reworked once again in hope to resolve some known issues, players will now have their mana restored to full when Essence of Desire is defeated Illidan Stormrage's Eye Blast speed has been changed back to expected value Caverns of Time: Escape From Durnholde Keep Captain Skarloc's Consecration will now appear at boss' current position as intended Caverns of Time: Battle for Mount Hyjal Fixed an edge case when sometimes base leader (Jaina Proudmoore or Thrall) would not respawn properly Magisters' Terrace Fel Crystals are now immune to all forms of crowd control Tempest Keep: The Mechanar Bridge event leading to final boss was reworked in order to make script more reliable Uldaman Back entrance will teleport players to correct coordinates once again To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  12. Server Update - Revision 111

    General Creatures will now be correctly checked for school immunity against wand damage Pets should now be correctly summoned and follow the owner across bridges Sending mail will now be subjected to the same restrictions as the ingame chat for new characters Several exploits have been fixed Improved general performance and stability World Environment Saltstone Gazers and Saltstone Crystalhides are able to chase enemies in water now Shadowing Owls spawn locations corrected, waypoints added Eclipse Point area in Shadowmoon Valley completely repopulated Vakkiz the Windrager's AI improved Dungeons All bosses now have an increased chance to drop epic gems on heroic difficulty Items Elixir of Dream Vision works as intended now Murky, Lurky, Gurky and Terky will now sometimes burst into dance Bag of Candies will now drop one random Heart Candy Silver Shafted Arrow now works as intended Corruptor Raiment (4) item set bonus implemented Quests Curing the Sick script improved Freedom to Ruul script reworked Marshal Windsor will now draw attention of nearby hostile units as intended Keeping the Enemy at Bay: you need to use Flaming Oil on ship sails rather than ship itself in order to receive credit now Druid Soothe Animal now works as intended against creatures of level 64 and higher Priest Mind Soothe now works as intended against creatures of level 64 and higher Rogue Distract can be used against players once again Black Temple Skeletal Shot will now summon a skeleton when the affected player dies Ashtongue Stormcaller will no longer cast Fireballs Illidan Stormrage Movement during flight phase implemented and Eye Blast mechanic improved to more blizzlike Combat area bounds added Caverns of Time: Escape From Durnholde Keep Fixed an issue where barrels could be activated more than once Coilfang Reservoir: The Steamvault Warlord Kalithresh Distillers are now immune to all forms of crowd control and will no longer attempt to chase players under certain circumstances Removed incorrect Impale spell and added Head Crack instead The boss can now continue fighting while channeling from distillers Coilfang Reservoir: Serpentshrine Cavern Fixed an issue where the Lurker Below would never finish spouting under certain circumstances Naxxramas Hitbox radius of Stalagg, Feugen and Thaddius corrected Magisters' Terrace Fixed an issue where Selin Fireheart could not drain Fel Crystals when dragged out of room Sunwell Plateau Felmyst will now completely despawn for approx. 30 seconds on wipe Fixed an edge case where sometimes Lady Sacrolash could land a melee attack right after Confounding Blow Removed 2 Shadowsword Assassins in the Witch's Sanctum area Ruins of Ahn'Qiraj Buru the Gorger Bugu Eggs spawned, Hive'Zara Hatchlings removed Fixate mechanic improved to more blizzlike Egg Explosion now deals damage to both players and the boss Creeping Plague will now dispel when boss is killed Temple of Ahn'Qiraj Various creature spawns inside this raid were corrected to blizzlike Various creatures have their patrol paths added or corrected Various creatures have their AI improved All creatures have their respawn times corrected Anubisath Sentinel's Shadow Storm effect radius corrected The Prophet Skeram Split mechanic improved Script improved to more blizzlike Ability timers corrected to more blizzlike intervals Silithid Royalty Lord Kri's Poison Cloud now deals damage as intended Missing spells added Berserk mechanic implemented Ability timers corrected to more blizzlike intervals Encounter reset logic improved to blizzlike Battleguard Sartura Script improved to more blizzlike Ability timers corrected to more blizzlike intervals Fankriss the Unyielding: Script improved to more blizzlike Ability timers corrected to more blizzlike intervals Princess Huhuran The boss is now immune to taunts Noxious Poison is now cast on random raid member, rather than on primary target only Poison Bolt will now affect 15 players closest to the boss Wyvern Sting will now affect 10 players closest to the boss Ability timers corrected to more blizzlike intervals Twin Emperors Intro event improved Immunity to specific spell schools added Heal Brother mechanic improved Mutate Bug mechanic improved Shared health pool mechanic improved Twin Teleport mechanic improved to more blizzlike Ability timers corrected to more blizzlike intervals Ouro Submerge and emerge mechanics improved While berserking Ouro will now have a chance to deal an additional melee attack on each hit Ground Rupture spell added Sweep / Sand Blast timers corrected to more blizzlike intervals Sand Blast will now remove all threat from affected units Dirt Mounds will now chase units rather than move randomly around the room Ouro Scarabs will now fixate on random unit on spawn and never switch to other victims Encounter reset logic improved to blizzlike C'Thun Improved AI of Eye Tentacle, Giant Eye Tentacle, Claw Tentacle, Giant Claw Tentacle Digestive Acid mechanic improved, damage can no longer be reduced by nature resistance Script improved to more blizzlike Ability timers corrected to more blizzlike intervals Encounter reset logic improved to blizzlike Tempest Keep: The Eye Crystalcore Devastator's melee attacks will now deal significally less damage Wailing Caverns Awakening of Naralex event improved Zul'Gurub Jin'do the Hexxer's Powerful Healing Ward now works as intended To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  13. Server Update - Revision 110

    General Fixed an issue where sometimes loot rolls would end prematurely Creatures' call for assistance mechanics have been reworked Creatures will no longer attempt to seek assistance from dead creatures nearby Fixed an issue where sometimes mind controlled players would be stuck in infinite combat state Scourge Invasion bosses have been removed from dungeons Improved battleground handling Improved overall server performance and addressed multiple stability issues Hunter Players should be able to cancel the Eyes of the Beast spell once again Paladin Reckoning should now generate an extra attack even if the main attack missed or was dodged/parried/blocked/immuned Warrior Players should no longer be able to use charge against aerial targets under certain circumstances Pets Addressed recent issues where pets would refuse to attack the enemy under certain circumstances World Environment Various Scarlet Crusade creatures had their movement speed corrected Various creatures had their AI improved (150+) The Vortex Pinnacle area in Blade's Edge Mountains zone has been completely revamped The Aether Rays in Crystal Spine area in Blade's Edge Mountains had their patrol paths added Bash'ir Surveyor is spawned in the Crystal Spine area now An Iridescent Fel Spark kill will now give credit to all nearby Living Flare creatures Blackwing Taskmaster's Healing Circle will no longer heal nearby players Various Time-Lost creatures in the Skettis area in Terokkar Forest had their patrol paths added Items Shahram summoned by Blackblade of Shahram will now use one random ability when summoned Ember of Azzinoth summoned by Shard of Azzinoth will deal fire damage now Living Root of the Wildheart now has a chance to proc from any successful spellcast rather than damage/healing spells only Various lootboxes had their loot tables corrected You can now attempt to summon Black Qiraji Battle Tank while in combat once again Quests "The True Masters" script has been improved "Mother's Milk" script has been improved "Demoniac Scryer" script has been improved "Balance Must Be Preserved" script has been improved "As the Crow Flies" script has been improved "Recharging the Batteries" script has been improved "It's a Fel Reaver, But with Heart" script has been improved "Battle of the Crimson Watch" script has been slightly improved Dinosaur Bones will no longer drop from Bloodpetal Trapper and Frenzied Pterrordax Essence of Xandivious will now drop from Xandivious' Demon Bag, not from Xandivious himself Black Temple The Shade of Akama encounter has been improved: The encounter reset logic has been corrected to more blizzlike Summoned Ashtongue creatures will now despawn on wipe Blackrock Spire The Urok Doomhowl summoning event has been improved Caverns of Time: Battle for Mount Hyjal Players will now trigger Azgalor's Doom when they die, regardless of the damage source Caverns of Time: Escape from Durnholde Keep The Melee damage of some Tarren Mill creatures has been corrected Coilfang Reservoir: Serpentshrine Cavern Fixed an edge case issue where sometimes Lady Vashj would fail to enter the second phase Hellfire Citadel: Hellfire Ramparts The Vazruden & Nazan encounter has been improved: Vazruden will now evade from combat when dragged outside of the combat area Nazan's Cone of Fire will now summon the correct liquid fire object The encounter reset logic has been corrected to more blizzlike Killing Nazan on heroic difficulty will now bind the group to instance (even if Vazruden remains alive) Hellfire Citadel: The Shattered Halls Warchief Kargath Bladefist's Blade Dance ability mechanic has been reworked to more blizzlike condition. Overall physical damage has been reduced significally. Scholomance The Jandice Barov's script has been improved Stratholme Various creatures have had their patrol paths added Ramstein the Gorget's AI has been improved The attack speed and movement speed of all creatures in this dungeon has been corrected Spectral Citizens now have increased chance to evade incoming attacks Sunwell Plateau Shield Orbs are now immune to all kinds of crowd control effects Uldaman Numerous improvements have been made in order to make this dungeon more blizzlike: The movement speed and attack speed of various creatures have been corrected Various bad spawns have been removed Corrected the patrol paths for various creatures Stonevault Pillagers have replaced all Stonevault Rockchewers The Stone Keepers event has been improved Zul'Aman Improved Jan'alai's Fire Wall to more blizzlike condition Improved Zul'jin epilogue event To make sure everything works as intended, please clear your Cache folder. As always, please report any bugs you find on our bug tracker.
  14. A fresh start

    That's intended for now, we'll change it in the upcoming days.
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